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For help troubleshooting issues with World Builder, first visit the page. If you want a detailed guide, EA's for C&C Generals is by and large still relevant for Zero Hour. If you're just looking to learn the basics, then check out our. Please note that this section assumes that you are using the version of World Builder released with the Zero Hour expansion pack to Generals. These pages provide some basic information about the World Builder program. The Command & Conquer Generals World Builder is a scenario editor for Command & Conquer Generals and the Zero Hour expansion pack that allows you to create your own maps and missions. In the explorer window that opens you can then browse to the actual installation folders of your games. To easily open the folder in your file explorer, click 'Change', and in the dialog that pops up, right click the selected folder and choose 'Open in new window' from the context menu. There, under 'on your computer', you can see the path of the Game library location. In the settings screen, go to the 'Installs & Saves' tab. Open the Origin menu and select 'Application Settings'.
#Command conquer generals world builder how to#
If you don't know how to find your game folder. The worldbuilder for each is simply in those. Open your Origin games folder, open the map 'Command and Conquer Generals Zero Hour', and then open the map of either specific game (Generals or Zero Hour). Is the only map editor for a Command & Conquer game aside from ED-DOS/EdWin that comes with the game instead of being distributed as a separate download. So, place faction buildings through the Build List tool.Worldbuilder (Generals). However, if they are destroyed, they cannot be rebuilt by the faction. NOTE: Faction structures that are added to the map with the Place Object tool are assigned to the faction and can be referenced in scripts. You can click again to place another instance of the selected structure, or you can select another object in the window to place.On the map, structures placed through the Build List have a multicolor glow to them. The structure is placed and listed in the Build List. With the window still open, click a location on the map to place the structure.In the window, navigate the structure library tree to find the structure to add.To add a structure to the Build Map for the selected player, click ADD BUILDING.As your skills in the game improve, you can apply what you learn into the Build List. For example, if an enemy base is located far away, you may set the Build List to rapidly achieve air power so that it can begin to inflict damage on the opposition earlier in the campaign. Prioritizing the buildings to construct affects the quality and nature of the strategy of the CPU-controlled player. 55.įor each CPU player, buildings are constructed in the order that they appear in the Build List.ĮA TIP: You can use the Build List to influence the overall challenge of your mission. ■ For more information on creating CPU players, ^ Player List on p. O To begin assigning structures for a CPU-controlled player, select a player from the drop-down list. Through the Build List window, you can add structures or assign existing ones to a player's side. O To open the Build List window, click the Build List icon in the toolbar. In multiplayer maps, these players can default to use a template. NOTE: You must create a Build List for CPU-controlled players in a single-player map. Through the Build List, you can add buildings aligned with a player to the map, choose whether they exist at the beginning of the mission, and sequence their order of construction. The Build List tool lets you sequence the construction of structures for all CPU-controlled players.